Digital Frauds
a multi-channel fraud awareness system developed through a mixed-methods study on factors involved in call-based impersonation scams in India

JAN 2026 - APRIL 2026
RESEARCH PROPOSAL, STATISTICAL FINDINGS AND INSIGHTS REPORT, CONCEPT PROTOTYPE
service design
mixed-method research
Not Just a Rail
a multi-episodic campaign created for Western Railways to tackle system deviants like ticketless travellers through behavioural research

SEP 2025
RESEARCH PROPOSAL, QUALITATIVE INSIGHTS, FILM CAMPAIGN
Workshop Design
a participatory-action-research (PAR) workshop design created to gauge implicit personality perceptions associated with AI chatbots
DEC 2025 - FEB 2026
METHODOLOGICAL TOOL, QUALITATIVE INSIGHTS, RESEARCH PAPER

PAR
human-computer interaction
Office Desk, 2040
an experience of a justice future imagined for the elderly of India in 2040 through speculative research methods and futuring

OCT 2025
SPECULATIVE SIGNALS, JUSTICE MANIFESTO, ARTEFACTS AND EXPERIENCE
speculative design
UX prototyping
emotional and affective computing
AI chatbots
cybersecurity
banking
qualitative research
social design
railways
awareness campaigns
experience design
dignity and community
Ares
a competitive card-based game on proxy wars designed to explore the (extremely critical) role of designers during wartime

FEB 2025 - MAR 2025
PHYSICAL GAME BOARD, PLAYABLE CARDS, RESEARCH REPORT WITH FINDINGS
research
game design
conceptualisation
user testing
PROJECTS
P.S. you can skip the content if you wish to. skimming the abstract and visuals provides enough context!
a handpicked collection I'm excited to share.